About STEM program
We help kids enhance their technical and logical skills through engaging hands-on methods. Our programs are detailed, well-structured and motivating at age-appropriate levels with defined goals. Kids discover the technical world around us by building houses, bridges, towers, etc. STEMKIDS Academy is suitable for children aged 4 to 8.
Program goals:

- Supporting a positive attitude towards STEM
- Fostering teamwork
- Developing technical skills
- Enhancing logical thinking abilities
- Improving spatial perception
- Refining fine motor skills

Enjoy 10 exciting and engaging technical projects. Our original ready-to-use kit contains an extensive building set, original technical components and blueprints. Project learning comes to life through role-playing as builders, cartographers, architects, electricians, waste managers, and more.
All the activities can be done indoor or outdoor.
STEM TOPICS:
1. CITY PLANNER
- What can be found in a city: fire station/ police/ hospital etc.
- Building models of important city buildings.
- Building a complete city with surrounding roads.
- Drawing a detailed map while role-playing as a cartographer.
2. LITTLE ARCHITECT
- Understanding what a blueprint is and how to read it.
- Roles of an architect and project manager.
- Understanding perimeter and partition walls.
- Constructing a floor plan using a blueprint.
3. LITTLE ENGINEER
- Understanding blueprints with wiring and plumbing pipes.
- Roles of an electrician and plumber.
- Setting up utilities in a house using a blueprint.
- Hands-on activity: Let's light up a bulb!
4. BRIDGE BUILDER
- What is a bridge pillar and how to build it?
- Story about a great king and his bridge.
- Building a bridge according to plans.
- Let´s build a big bridge and check its stability!
5. TOWER BUILDER
- Exploring different types of towers and their purposes.
- Learning how to construct a stable tower.
- Let´s build a tower (transmitter) according to plans!
6. PROJECT MANAGER
- Expanding knowledge about utilities.
- Building a model of a street according to a plan.
- Connect houses and buildings to the water and sewage system.
- Let's light up the street lamps!
7. WATER MANAGER
- Understanding sludge in sewage water.
- Exploring methods of sewage water filtration.
- Constructing a simple model of a sewage treatment plant (STP).
- Conducting a simple water filtration experiment.
8. POWER MANAGER
- Understanding the purpose of electricity and wiring.
- Learning about the sources of electricity.
- Exploring a blackout scenario.
- Constructing a simple power plant model.
9. WASTE MANAGER
- Understanding the destination of waste disposal.
- Learning about recycling processes and methods.
- Constructing a waste dump with ventilation and insulation.
- Demonstrating paper recycling techniques.
10. LITTLE ARCHAEOLOGIST
- Understanding the role of archaeologists.
- Determining the origin and era of artefacts.
- Exploring archaeological sites and excavations.
11. LITTLE OILMAN
- Understanding the presence of oil and its products in our surroundings
- Exploring various uses of oil.
- Conducting a simple and fun experiment to separate oil from water
12. LITTLE GAS MINER
- Learning about natural gas in a fun and creative way.
- Exploring various ways of gas mining and distribution.
- Setting up a gas piping system in a block model house.